VibeQ · Investors

A youth-native
wellbeing platform for internal state mastery.

VibeQ helps young people recognise, regulate, and shift their internal state — through short, AI-ready micro-practices designed for real attention patterns (not long-form, clinical content).

For the fast version, read the 10-slide summary.

The problem

The “State Gap” in youth wellbeing

Youth are overwhelmed — anxiety, burnout, identity pressure — but the biggest gap is not awareness. It’s the lack of simple, daily tools to regulate inner state in real time.

What youth are facing
  • • Emotional volatility, overwhelm, burnout.
  • • Identity confusion driven by constant comparison.
  • • Digital overstimulation and fractured attention.
  • • Low emotional literacy and regulation skills.

Support services matter — but they often activate after the damage is done.

Why current solutions fail
  • • Too clinical, adult-centric, or heavy.
  • • Long-form content that doesn’t match real behaviour.
  • • “Calm after crisis” instead of upstream prevention.
  • • Little focus on daily state-shifting skills.

The missing layer: a youth-native way to train the inner world (emotions, attention, nervous system, self-belief).

The insight

Behaviour follows internal state

Confidence, focus, choices and resilience are downstream of inner state. If youth learn to recognise and shift their state daily, outcomes change upstream — before crisis.

Internal state includes
  • • Emotions (what I feel)
  • • Attention (what I can focus on)
  • • Nervous system (stress + recovery)
  • • Identity (what I believe about myself)
Investor translation

VibeQ operationalises “vibration” as internal state — then turns it into repeatable micro-actions with a scalable product engine.

Upstream impact High frequency usage Retention loop
The solution

VibeQ — youth-first internal state training

VibeQ delivers short, repeatable micro-practices that fit youth behaviour — building emotional regulation, focus and identity in minutes per day.

Vibration-Based Self-Development™

A practical category designed for youth:

  • • Emotional awareness + regulation.
  • • Breath/body grounding and coherence.
  • • Thought reframing and attention training.
  • • Identity building and meaning.

Delivered fast, in youth-native language — not clinical sessions.

The daily loop (Core IP)

Every experience follows the same framework: VibeSpark → VibeShift → VibePulse → VibeQuote.

  • VibeSpark — awareness trigger.
  • VibeShift — 1–3 minute micro-action.
  • VibePulse — quick emotional check-in.
  • VibeQuote — identity anchor for the day.

Built to support an AI guidance layer (VibeBuddy) as personalisation scales.

Clarity

What investors are backing

VibeQ is the platform and company. VibeQ99 is the flagship product and youth experience. The VibeQ Framework is the proprietary engine powering everything.

How VibeQ Works — VibeQ vs VibeQ99 vs the VibeQ Framework
The model

The 99% Reality

A simple lens: 1% is external (events/outcomes). 99% is internal (emotions, attention, nervous system, self-belief). VibeQ trains the 99% layer — where behaviour and wellbeing form.

1% external
  • • School pressure
  • • Social situations
  • • Outcomes and timelines
  • • Life events
99% internal
  • • Emotions and self-talk
  • • Attention and focus
  • • Nervous system state
  • • Identity and self-belief

VibeQ translates this into daily, trainable action — without requiring clinical framing.

Flagship product

VibeQ99 — the youth experience

VibeQ99 is the hero journey inside the platform — designed to build emotional regulation and identity with 5–10 minute daily sessions.

What it builds
  • • Naming emotions (emotional literacy).
  • • Regulation tools (breath/body/focus).
  • • Thought reframing (state shifts).
  • • Identity anchoring (confidence & direction).

Built for real life — not retreats.

VibeQ99 ecosystem
  • • App journeys and daily rituals.
  • • Short-form content engine (TikTok/IG/Shorts).
  • • Journals, programs, printable tools.
  • • Community layer over time (safe belonging).
Market & advantage

A clear gap with scalable dynamics

VibeQ sits at the intersection of Youth × Emotional Regulation × AI × Identity × Design — with a defensible system, high-frequency use, and creator-led distribution.

Market snapshot
  • • ~$1.8T global wellness market.
  • • ~$26B youth wellbeing / mental health market.
  • • Fast growth: Gen Z wellbeing + AI wellbeing.
  • • Strong demand for non-clinical youth tools.

No dominant player owns the “youth internal state training” space yet.

Why VibeQ wins
  • • Youth-native tone, attention-fit format.
  • System > content (framework loop as IP).
  • • AI personalisation roadmap (VibeBuddy).
  • • Creator-led distribution (low CAC potential).
Business model

High-margin, multi-lane revenue

Built for layered monetisation across consumer subscriptions, schools, and digital/IP products.

Revenue lanes
  • B2C: $9.99/month or $79.99/year (plus premium AI tiers).
  • B2B: school and youth org licensing, facilitator packs.
  • Digital: programs, journals, tools and templates.
  • Future: framework licensing and API access.

Digital-first = strong margins and scalability.

Economics (targets)
  • • 80–90% gross margin (digital model).
  • • Creator-led CAC target: $1.50–$4.00.
  • • LTV target: $60–$160.

The framework loop is designed to drive retention and repeatable engagement.

Execution

De-risked roadmap

Staged delivery validates demand and product fit before heavy build — reducing investor risk.

Phase 0 – Validation (complete)
  • • Framework and product logic developed.
  • • Programs drafted and resonance tested.
  • • Brand + website + investor architecture live.
Phase 0b – Pre-Seed (2026)
  • • UX prototype + journey mapping.
  • • AI architecture + data model.
  • • Pilot design and measurement plan.
Phase 1 – Seed build (2026–2027)
  • • Build and launch VibeQ99 App v1.
  • • Activate content + creator acquisition loop.
  • • First paying users + retention metrics.
Phase 2 – Scale (2027–2028)
  • • Multi-age expansion and deeper AI personalisation.
  • • School partnerships and community layer.
  • • Readiness for Series A scale.
Funding

The ask

Raising to accelerate build, pilots, and distribution.

Raising

$250k–$400k

  • • 12–16 months runway
  • • Goal: first 10,000 paying users
  • • Focus: product + distribution + pilots
Use of funds
  • • 40% – Product & AI build
  • • 30% – Growth & distribution
  • • 15% – Content creation
  • • 15% – Operations & support

For the condensed version, see the deck summary.

Founder

Technology + platform execution

VibeQ is led by a founder with deep experience in technology leadership, platform delivery, and AI strategy — applied to a youth-first wellbeing category.

Andre Marret · Founder

20+ years across technology, platforms, data ecosystems and AI strategy.

  • • Systems thinker, product + delivery background.
  • • Deep interest in internal state, awareness and behaviour change.
  • • Mission: make “inner work” practical, normal and youth-native.